3.5-1086 Fa 7 anys, 5 mesos Revert "Don't open/close file for every file operation." as it was crashing PokePark in Windows builds.
3.5-1085 Fa 7 anys, 5 mesos Array overrun fixed in VertexShaderCache for the DX11 plugin.
3.5-1084 Fa 7 anys, 5 mesos Fixed DSPTool build.
3.5-1083 Fa 7 anys, 5 mesos Windows build fix
3.5-1082 Fa 7 anys, 5 mesos Go back to assuming every HID device is a wiimote on Windows. Fixed issue 6117. Unfixed issue 6031.
3.5-1081 Fa 7 anys, 5 mesos VideoSoftware: Improve fog range adjustment by using less magic and more comments.
3.5-1080 Fa 7 anys, 5 mesos revert RasterFont for VideoSoftware
3.5-1079 Fa 7 anys, 5 mesos ogl: fix virtual xfb
3.5-1078 Fa 7 anys, 5 mesos Windows build fix from web interface...
3.5-1077 Fa 7 anys, 5 mesos Adjusted the audio loop criteria, using >= on the Wii and == on GC. This fixes the audio static that occurred in Wii games after hours of play.
3.5-1076 Fa 7 anys, 5 mesos Merge branch 'Fast-EE'
3.5-1071 Fa 7 anys, 5 mesos VideoSoftware: Implement fog range adjustment, fixing issue 6147.
3.5-1070 Fa 7 anys, 5 mesos implement 4xSSAA for OGL
3.5-1069 Fa 7 anys, 5 mesos move ogl-only settings into backend
3.5-1068 Fa 7 anys, 6 mesos Fix description of disable fog, and move it to enhancements tab.
3.5-1067 Fa 7 anys, 6 mesos Mark the Direct3D9 backend deprecated.
3.5-1066 Fa 7 anys, 6 mesos Prefer D3D11 and OpenGL over D3D9 by default.
3.5-1065 Fa 7 anys, 6 mesos Switch to using bitfields in the streambuffer class so we can exclude buggy streambuffer types. This disables pinned memory on ATI for GL_ELEMENT_ARRAY_BUFFER because it seems to be buggy. This fixes ...
3.5-1064 Fa 7 anys, 6 mesos Had this sitting around for a while to fix nogui.
3.5-1063 Fa 7 anys, 6 mesos check for overflow vertex indices, fixes issue 6135