4.0-328 Fa 7 anys, 4 mesos VideoCommon: fix custom textures
4.0-327 Fa 7 anys, 4 mesos Fix the filter for some files in the Core VS project related to the JitIL. They were in the root of the project. They should actually be in their own filter named JitILCommon.
4.0-326 Fa 7 anys, 4 mesos Use an unordered_set to track FIFO write adresses
4.0-325 Fa 7 anys, 4 mesos Handle BP mask register better to avoid useless BP writes (causing flushes)
4.0-324 Fa 7 anys, 4 mesos Jit64: implement ps_res
4.0-323 Fa 7 anys, 4 mesos Jit64: simplify ps_sel
4.0-322 Fa 7 anys, 4 mesos Jit64: fix typo in ps_sel and re-enable it
4.0-321 Fa 7 anys, 4 mesos jit64: remove dead code
4.0-320 Fa 7 anys, 4 mesos Jit64: extract frsqrtex as method
4.0-319 Fa 7 anys, 4 mesos [JitIL] No more terrible usage of vectors. This is possible because of C++11.
4.0-318 Fa 7 anys, 4 mesos ogl: check default framebuffer for msaa
4.0-317 Fa 7 anys, 4 mesos [ARM] Minor idle skip optimization in bx.
4.0-316 Fa 7 anys, 4 mesos [ARM] Fix an issue with the data offset in LoadStore operations. Thanks to PPSSPP.
4.0-315 Fa 7 anys, 4 mesos VideoCommon: create native texture pool
4.0-314 Fa 7 anys, 4 mesos [windows] update SDL-2.0.0 to 2.0.1. Fixes issue 6793.
4.0-313 Fa 7 anys, 4 mesos ogl: drop all %f from TextureConversionShader
4.0-312 Fa 7 anys, 4 mesos Fix {Read,Write}FileToString. We should be using binary always.
4.0-307 Fa 7 anys, 4 mesos Be less dumb.
4.0-306 Fa 7 anys, 4 mesos Update translation files to reflect recent changes in the code.
4.0-305 Fa 7 anys, 4 mesos Stop saving random files to ./