3.5-1390 Fa 11 anys, 5 mesos Adding stick radius setting
3.5-1389 Fa 11 anys, 5 mesos Added optimizations to ClassifyFloat/Double functions in Mathutil.cpp and to PPCCache.cpp
3.5-1388 Fa 11 anys, 5 mesos Changing the Gecko code comparison from metadata to data comparison
3.5-1387 Fa 11 anys, 5 mesos Reading shake force from calibration rather than a constant
3.5-1386 Fa 11 anys, 5 mesos Adding condition to CoreTiming state function
3.5-1385 Fa 11 anys, 5 mesos Create our OGL context on the same thread in the OpenGL backend. Same issue with Qualcomm not working with threading correctly.
3.5-1384 Fa 11 anys, 5 mesos [Android] Properly open the navigation drawer when pressing menu or back in the game list.
3.5-1383 Fa 11 anys, 6 mesos [Android] 0.3 Release
3.5-1382 Fa 11 anys, 6 mesos [Android] Drop minimum Android version support to 2.3 since there is a /bunch/ of people asking for it.
3.5-1381 Fa 11 anys, 6 mesos [Android] Disable OpenGL in the settings menu since it doesn't work yet. Change some theme settings so the back button shows up on screen where needed.
3.5-1380 Fa 11 anys, 6 mesos [Android] Qualcomm drivers require that the EGL context is created on the same thread that the OpenGL commands are run on. Crappy driver limitation since eglMakeCurrent should work to let it be on a d...
3.5-1379 Fa 11 anys, 6 mesos Make auto fullscreen resolution the default.
3.5-1378 Fa 11 anys, 6 mesos fix auto fullscreen resolution on linux
3.5-1377 Fa 11 anys, 6 mesos Add auto fullscreen resolution option. Not tested on Linux, let me know if it doesn't work (it probably does).
3.5-1376 Fa 11 anys, 6 mesos Save settings to file when booting a game.
3.5-1375 Fa 11 anys, 6 mesos add new statistics for gpu buffer streaming
3.5-1374 Fa 11 anys, 6 mesos also hide hacked buffer option on d3d
3.5-1373 Fa 11 anys, 6 mesos disable hacked buffer option for d3d
3.5-1372 Fa 11 anys, 6 mesos Adding MMU state values to state
3.5-1371 Fa 11 anys, 6 mesos Use working directory for executions. Fixes issue 6318