3.5-1665 Fa 11 anys, 4 mesos Fix an issue where TextureConverter.cpp was creating a renderbuffer with the wrong format. Also a few minor shader issues where they were using integers in place of floats.
3.5-1664 Fa 11 anys, 4 mesos Fix Mali-T604 shader compilation
3.5-1663 Fa 11 anys, 4 mesos Add in the Mali driver bug so we can call glFlush every flush. It seemingly is quicker calling flush every time instead of every n times.
3.5-1662 Fa 11 anys, 4 mesos Merge branch 'multi-tas-input'
3.5-1658 Fa 11 anys, 4 mesos Forgot this from the last commit.
3.5-1656 Fa 11 anys, 4 mesos FrameTools: Use the correct window handle for resizing the window
3.5-1655 Fa 11 anys, 4 mesos fix a small uid awsome bug
3.5-1654 Fa 11 anys, 4 mesos OGL/SamplerCache: Treat lod_bias as a signed integer.
3.5-1653 Fa 11 anys, 4 mesos implement emulate efb format changes on ogl backend
3.5-1652 Fa 11 anys, 4 mesos NetPlay: Sync across whether to save memcards or not
3.5-1651 Fa 11 anys, 4 mesos NetPlay: Allow building a server without a game
3.5-1650 Fa 11 anys, 4 mesos Core: Remove an unused var
3.5-1649 Fa 11 anys, 4 mesos Implement zcomploc on OpenGL4.2+
3.5-1648 Fa 11 anys, 4 mesos InputConfigDiag: Save the configuration when pressing "OK"
3.5-1647 Fa 11 anys, 4 mesos InputConfigDiag: Add a simple error status label
3.5-1646 Fa 11 anys, 4 mesos Add "Q" / "E" as freelook keybindings
3.5-1644 Fa 11 anys, 4 mesos Drag and drop.
3.5-1643 Fa 11 anys, 4 mesos VertexShaderManager: Make ProjectionHack private
3.5-1642 Fa 11 anys, 4 mesos wx: Prevent warnings when compiling with recent versions of g++
3.5-1641 Fa 11 anys, 4 mesos Merge branch 'possibly-useful-netplay-changes'