3.5-1056 Fa 10 anys, 11 mesos GLSL: fix msaa egdes
3.5-1055 Fa 10 anys, 11 mesos Properly set the DMAState flag while ARAM DMA transfers are underway.
3.5-1054 Fa 10 anys, 11 mesos Short,sweet and fixes issue 5725
3.5-1053 Fa 10 anys, 11 mesos Disable Vsync while holding tab to disable the frame limit, and allow toggling vsync while emulation is running in OGL.
3.5-1052 Fa 10 anys, 11 mesos Hide cursor in fullscreen mode on OSX fixes issue 3956
3.5-1051 Fa 10 anys, 11 mesos Clean up CInterfaceAGL, make sure the screen gets cleared on stop, and remove the FPS update that messes up GUI builds since GUIless doesn't build anyways.
3.5-1050 Fa 10 anys, 11 mesos Fix a typo in ArmEmitter noticed by LionCash.
3.5-1049 Fa 10 anys, 11 mesos Set GLES Tex2D function to texture2D, texture is only available in GLES3. Fix some tabs in the config file.
3.5-1048 Fa 10 anys, 11 mesos Reenable mulli and negx, seems to work fine.
3.5-1047 Fa 10 anys, 11 mesos Git pull
3.5-1035 Fa 10 anys, 11 mesos Fix full screen on OSX, well as fixed as its ever been. Apperently in render to main it always shown the FPS on the bottom in full screen.
3.5-1045 Fa 10 anys, 11 mesos Finish up VFP cleanup. A few more instructions are left for VFP, and a bunch of NEON ones if it will ever be used.
3.5-1044 Fa 10 anys, 11 mesos GLSL: also define pinned_memory in renderer.cpp
3.5-1043 Fa 10 anys, 11 mesos Remove an obsolete documentation file
3.5-1042 Fa 10 anys, 11 mesos Revert "Disable Vsync while holding tab to disable the frame limit."
3.5-1041 Fa 10 anys, 11 mesos Disable Vsync while holding tab to disable the frame limit.
3.5-1040 Fa 10 anys, 11 mesos GLSL: store and use exact ubo sizes
3.5-1039 Fa 10 anys, 11 mesos Fix converting the charset of an empty string. Thanks to MrData on the forums for reporting this issue.
3.5-1038 Fa 10 anys, 11 mesos remove some ogl error
3.5-1037 Fa 10 anys, 11 mesos fix software backend