3.5-1755 Fa 11 anys, 3 mesos Software Renderer: Show each backend's display name instead of its short name in the config dialog.
3.5-1754 Fa 11 anys, 3 mesos ShaderGen: Optimize out most function calls for uid generation.
3.5-1753 Fa 11 anys, 3 mesos LightingShaderGen: Use macro magic instead of snprintf. Should fix performance problems.
3.5-1752 Fa 11 anys, 3 mesos ShaderGen: Static inline everything.
3.5-1751 Fa 11 anys, 3 mesos PixelShaderGen: Optimize shader uid data order.
3.5-1750 Fa 11 anys, 3 mesos VertexShaderGen: Optimize shader uid data order.
3.5-1749 Fa 11 anys, 3 mesos Main: Fix code that creates the BIOS subdirectories
3.5-1748 Fa 11 anys, 3 mesos [Android] Fix OpenGL ES 3 detection on Nexus 10. Nexus 10 defaults to GLES1 context when not specified while Adreno defaults to GLES2. Thanks to Jeremy D Miller for noticing and finding out why this w...
3.5-1747 Fa 11 anys, 3 mesos PixelShaderGen: Do not write depth in pixel shader if depth testing (and thus writing) is not enabled. Should improve performance quite a bit in some cases.
3.5-1746 Fa 11 anys, 3 mesos [ARM] Add a few instructions.
3.5-1745 Fa 11 anys, 3 mesos Main: Create BIOS subdirs of GC userdir on load
3.5-1744 Fa 11 anys, 3 mesos Check for GC BIOS in userdir before sysdir
3.5-1743 Fa 11 anys, 3 mesos Sync gameini ratings from the wiki. Fixes issue 6477.
3.5-1742 Fa 11 anys, 3 mesos CleanFiles: Remove use of chardet
3.5-1741 Fa 11 anys, 3 mesos Move the new CleanFiles Python script to Tools/
3.5-1740 Fa 11 anys, 3 mesos Normalize all Game INI files
3.5-1739 Fa 11 anys, 3 mesos GameConfig: Remove unused [HLEaudio] section
3.5-1738 Fa 11 anys, 3 mesos IniFile: Don't parse comments after the [Section] brackets
3.5-1737 Fa 11 anys, 3 mesos IniFile: Remove support for comments anywhere but the beginning of lines
3.5-1736 Fa 11 anys, 3 mesos Mark the Direct3D9 backend deprecated. sadly one important functionality is impossible to implement correctly in this backend(zcomplock). Still, I will try to fix as many issues as i can.