3.5-1644 Fa 10 anys, 10 mesos Drag and drop.
3.5-1643 Fa 10 anys, 10 mesos VertexShaderManager: Make ProjectionHack private
3.5-1642 Fa 10 anys, 10 mesos wx: Prevent warnings when compiling with recent versions of g++
3.5-1641 Fa 10 anys, 10 mesos Merge branch 'possibly-useful-netplay-changes'
3.5-1635 Fa 10 anys, 10 mesos There. Fix all the issues where we are using integers when we should be using floats in the texture conversion shaders.
3.5-1634 Fa 10 anys, 10 mesos Continuation of the previous commit. I missed a integer.
3.5-1633 Fa 10 anys, 10 mesos Fix a issue in the texture conversion shaders that was multiplying an integer with a float.
3.5-1632 Fa 10 anys, 10 mesos X11: Don't do a round-trip to the server to figure out our size on configure
3.5-1631 Fa 10 anys, 10 mesos X11: Don't use a client event as a wrapper for XMoveResizeWindow
3.5-1630 Fa 10 anys, 10 mesos Actually link to XI2
3.5-1629 Fa 10 anys, 10 mesos Fix up last commit
3.5-1628 Fa 10 anys, 10 mesos Use pkg-config to check for XInput2
3.5-1627 Fa 10 anys, 10 mesos Clean up all the GetName methods for XInput2 controls.
3.5-1626 Fa 10 anys, 10 mesos Add X11 XInput2 input plugin, including MPX and with support for axis controls. Based on the original XLib plugin, and thus shares some of its warts.
3.5-1625 Fa 10 anys, 10 mesos [Android] Tiny cleanup regarding method indentation in GameListAdapter.
3.5-1624 Fa 10 anys, 11 mesos [ARM] Reenable FMRX, it seems to work fine.
3.5-1623 Fa 10 anys, 11 mesos [ARM] Implement LFD. Reorder VFP register allocation a bit.
3.5-1622 Fa 10 anys, 11 mesos Add Read_F32 and Read_F64 helper functions to MemmapFunctions.
3.5-1621 Fa 10 anys, 11 mesos [ARM] Implement xorx
3.5-1620 Fa 10 anys, 11 mesos [ARM] Disable mfmsr. Implement stb and subfx.