3.5-1500 Fa 10 anys, 10 mesos Merge branch 'audio_misc'
3.5-1496 Fa 10 anys, 10 mesos forgot to add free() to the previous malloc change
3.5-1495 Fa 10 anys, 10 mesos replace alloca with malloc to fix windows builds
3.5-1494 Fa 10 anys, 10 mesos fix deb-x64 and osx-x64 builds after soundtouch update
3.5-1493 Fa 10 anys, 10 mesos update soundtouch to svn revision 173
3.5-1492 Fa 10 anys, 10 mesos update zlib to v1.2.8
3.5-1491 Fa 10 anys, 10 mesos [Android] Fix ant build?
3.5-1490 Fa 10 anys, 10 mesos [Android] Remove SimonVT menudrawer library. Move to Google's support library for their navigation drawer support. Overall cleanup.
3.5-1489 Fa 10 anys, 10 mesos Revert "Added optimizations to ClassifyFloat/Double functions in Mathutil.cpp and to PPCCache.cpp"
3.5-1488 Fa 10 anys, 10 mesos When loading a save state in read only that mismatches the current movie, load the input prior to the save state from the save state's movie, instead of using the current movie's input up to that poin...
3.5-1487 Fa 10 anys, 10 mesos Save sync gpu setting to dtm header.
3.5-1486 Fa 10 anys, 10 mesos fix gcc warning, probably also the logic
3.5-1485 Fa 10 anys, 10 mesos Revert "Create our OGL context on the same thread in the OpenGL backend. Same issue with Qualcomm not working with threading correctly."
3.5-1484 Fa 10 anys, 10 mesos [Android] When running OpenGL ES 3 backend, we've got to switch the screen coordinates or bad things happen. Adds a Driver bug that causes swap every single flush. Hard requirement currently to see /a...
3.5-1483 Fa 10 anys, 10 mesos Remove saturate function define in GLSL since we use clamp everywhere instead. Change the function defines over to just regular defines since Qualcomm can't handle function defines at all it seems.
3.5-1482 Fa 10 anys, 10 mesos BPMemory: Assign a more descriptive name to a field in the genmode register.
3.5-1481 Fa 10 anys, 10 mesos [Android] Qualcomm glGetShaderInfoLog returns a max of 1024 bytes(tested) for the log, and glGetShaderiv with GL_INFO_LOG_LENGTH /always/ returns 0 on compile failure.
3.5-1480 Fa 10 anys, 10 mesos Whoops, look like the previous commit was also the case with VideoDX9
3.5-1479 Fa 10 anys, 10 mesos Fix a char buffer destination size in Render.cpp for VideoDX11.
3.5-1478 Fa 10 anys, 10 mesos Fix a free that should have been a delete.