4.0-707 Fa 10 anys, 10 mesos Rewrote bounding box algotithm. Fixes issues 5967, 6154, 6196, 6211.
4.0-706 Fa 10 anys, 10 mesos Videosoftware: Fix memory cleanup code.
4.0-705 Fa 10 anys, 10 mesos Increase save state version.
4.0-704 Fa 10 anys, 10 mesos EGL: Fix android build broken by last commit
4.0-703 Fa 10 anys, 10 mesos EGL: Properly set parent window.
4.0-702 Fa 10 anys, 10 mesos VideoCommon: fix "Buffer not large enough for all vertices!"
4.0-701 Fa 10 anys, 10 mesos Fix OpenGL 2.1 devices that support everything we need. The only two devices that do this are Mesa software rasterizer and Intel Ironlake(With a few hacks). Basically since it doesn't support OpenGL 3...
4.0-700 Fa 10 anys, 10 mesos OpenGL: remove unused OpenGL headers
4.0-699 Fa 10 anys, 10 mesos Merge branch 'StreamBuffers'
4.0-692 Fa 10 anys, 10 mesos Bit of a failure. Fixes 6964. I was attempting to grab wglSwapIntervalEXT prior to having a valid WGL context. This was doomed to fail.
4.0-690 Fa 10 anys, 10 mesos [DolphinWX] Prevent hotkeys from being assigned to more than one button/function.
4.0-689 Fa 10 anys, 10 mesos Automatic translation template update
4.0-688 Fa 10 anys, 10 mesos VertexLoader: temp class for reader/writer
4.0-687 Fa 10 anys, 10 mesos VertexLoader: inline destionation buffer
4.0-686 Fa 10 anys, 10 mesos VertexLoader: load scale factor as const, this will save some assembler instructions
4.0-685 Fa 10 anys, 10 mesos fix windows debug comile
4.0-684 Fa 10 anys, 10 mesos VideoCommon: merge trivial parts of VertexManager::Flush
4.0-683 Fa 10 anys, 10 mesos OpenGL: remove small optimization
4.0-682 Fa 10 anys, 10 mesos OpenGL: fix our ubo workaround when blend_func_extended is missing
4.0-681 Fa 10 anys, 10 mesos Finally Merge branch 'videosoftware-xfb'