4.0-1306 Fa 10 anys Fix include order in EGL.h. (PR #219 de lioncash)
4.0-1304 Fa 10 anys Minor Ucode cleanup. (PR #217 de magumagu)
4.0-1302 Fa 10 anys Do not force DSPLLE in Zelda HLE games anymore. (PR #215 de delroth)
4.0-1300 Fa 10 anys Zelda ucode cleanup (PR #214 de magumagu)
4.0-1292 Fa 10 anys Win32 jit fixes (PR #211 de magumagu)
4.0-1288 Fa 10 anys PixelShaderGen: Cleanups and fixes for tev combiners. (PR #193 de neobrain)
4.0-1282 Fa 10 anys BPMemory: Fix an enum to use u32 as its underlying type.
4.0-1281 Fa 10 anys Fix OpArg::WriteRex with 8-bit memory operand. (PR #210 de magumagu)
4.0-1279 Fa 10 anys Bitfield cleanup (PR #204 de neobrain)
4.0-1273 Fa 10 anys Remove an unused parameter from UpdateDebugger_MapLoaded. (PR #200 de lioncash)
4.0-1271 Fa 10 anys MathUtil: add IntFloat/IntDouble constructors and test FlushToZero() (PR #202 de Tilka)
4.0-1268 Fa 10 anys Revert "Remove an unnecessary wx translation underscore macro from PHackSettings." (PR #201 de Sonicadvance1)
4.0-1266 Fa 10 anys Fix a crash that got recently introduced. (PR #203 de Sonicadvance1)
4.0-1262 Fa 10 anys File tree building cleanup (PR #171 de lioncash)
4.0-1264 Fa 10 anys Provide clearly defined densities of the controller icons. (PR #199 de lioncash)
4.0-1255 Fa 10 anys Make configuring the onscreen controls less annoying. (PR #198 de Sonicadvance1)
4.0-1253 Fa 10 anys Remove an unnecessary wx translation underscore macro from PHackSettings. (PR #179 de lioncash)
4.0-1249 Fa 10 anys Fix misc Android things. (PR #197 de lioncash)
4.0-1246 Fa 10 anys Pass our signing information to gradle by argument. (PR #196 de Sonicadvance1)
4.0-1244 Fa 10 anys, 1 mes Implement EFB pokes in the OpenGL backend. (PR #167 de neobrain)