3.5-663 Fa 8 anys, 1 mes My OCD will not stand for this.
3.5-662 Fa 8 anys, 1 mes So much more readable now!
3.5-661 Fa 8 anys, 1 mes PixelShaderManager: Reload fog range adjustment shader constants upon viewport change.
3.5-660 Fa 8 anys, 1 mes Fix checks for preventing the main and render windows from spawning off screen.
3.5-659 Fa 8 anys, 1 mes Corrected a typo.
3.5-658 Fa 8 anys, 1 mes PixelShaderGen: Force depth textures to be emulated when the result is needed for fog calculation.
3.5-657 Fa 8 anys, 1 mes VideoSoftware: Do not clear the depth buffer on EFB copy clears when depth writing is disabled.
3.5-656 Fa 8 anys, 1 mes Beginning of VFP cleanup. Will finish when I have the hardware in front of me.
3.5-655 Fa 8 anys, 1 mes Actually set the bIDIVa value in the ARM CPUDetect.
3.5-654 Fa 8 anys, 1 mes Fixed the Windows 32bit debug build.
3.5-653 Fa 8 anys, 1 mes Prevent the render window from spawning off screen.
3.5-652 Fa 8 anys, 1 mes Really clean up all the emitter loadstores on ARM. If a ARM device supports VFPv4, then it supports IDIVA, so handle that in CPUDetect.
3.5-651 Fa 8 anys, 1 mes Add a new WriteNewStoreOp emitter function for beginning of rewrite of the Arm Emitter LoadStores. Will finish when I have the hardware in front of me to test on.
3.5-650 Fa 8 anys, 1 mes Fix dup Option and move one to the top where it belongs in the CMake file.
3.5-649 Fa 8 anys, 1 mes Used the scheduler to generate the interrupt for IPC. Fixes the ES_LAUNCH games.
3.5-648 Fa 8 anys, 1 mes All the cool kids hard code string lengths.
3.5-647 Fa 8 anys, 1 mes Allow playing movies from command line. Also remove some unneeded code.
3.5-646 Fa 8 anys, 1 mes Update gameini database according to changes after the FIFO - BP Merge. Remove Fastdiskspeed from various games that no longer need it. Enable dual core and gpu thread synch option for F-Zero GX and R...
3.5-645 Fa 8 anys, 1 mes decrease d3d vertex buffer size
3.5-644 Fa 8 anys, 1 mes Merge branch 'FIFO-BP'