3.5-1095 Fa 8 anys buildfix for my last commit on Mac OSX
3.5-1094 Fa 8 anys Small Blending logic fix for opengl backend
3.5-1093 Fa 8 anys Removed some redundant code introduced in the last commit.
3.5-1092 Fa 8 anys Rounded the loop addresses to the nearest 16bit value in the loop comparison.
3.5-1091 Fa 8 anys OGL: enable buffersubdata in detection
3.5-1090 Fa 8 anys Readded the tracking of the FIFO Writes.
3.5-1089 Fa 8 anys Fix a slight leak in LogManager.
3.5-1088 Fa 8 anys Fixed issue 6119.
3.5-1087 Fa 8 anys [DolphinWX] Remove a duplicate conditional in Frame.cpp
3.5-1086 Fa 8 anys Revert "Don't open/close file for every file operation." as it was crashing PokePark in Windows builds.
3.5-1085 Fa 8 anys Array overrun fixed in VertexShaderCache for the DX11 plugin.
3.5-1084 Fa 8 anys Fixed DSPTool build.
3.5-1083 Fa 8 anys Windows build fix
3.5-1082 Fa 8 anys Go back to assuming every HID device is a wiimote on Windows. Fixed issue 6117. Unfixed issue 6031.
3.5-1081 Fa 8 anys VideoSoftware: Improve fog range adjustment by using less magic and more comments.
3.5-1080 Fa 8 anys revert RasterFont for VideoSoftware
3.5-1079 Fa 8 anys ogl: fix virtual xfb
3.5-1078 Fa 8 anys Windows build fix from web interface...
3.5-1077 Fa 8 anys Adjusted the audio loop criteria, using >= on the Wii and == on GC. This fixes the audio static that occurred in Wii games after hours of play.
3.5-1076 Fa 8 anys Merge branch 'Fast-EE'