3.5-1224 Fa 8 anys Refactored the SystemTimers to allow for per-UCode timing. Fixes issue 6237.
3.5-1223 Fa 8 anys ogl: remove GL_TRIANGLE_FAN on utils rendering
3.5-1222 Fa 8 anys Merge branch 'primitive_restart'
3.5-1211 Fa 8 anys ogl: fix single core crash
3.5-1210 Fa 8 anys DolphinWX: Fail less at explaining what framelimit is doing.
3.5-1209 Fa 8 anys VertexShaderGen: Fix a small GLSL regression in emboss mapping.
3.5-1208 Fa 8 anys NetPlay: Updated the "Alert" text. Removed the "?" button as it was useless. Sorted the game lists. Made wider the player list.
3.5-1206 Fa 8 anys Update iso file cache version.
3.5-1205 Fa 8 anys Fixed split WBFS file size display. (probably) Fixed issue 6222.
3.5-1204 Fa 8 anys Track the real wiimote rumble state to drop outgoing rumble reports with no effect. This eliminates constant streams of reports in various games that constantly send audio reports. (Just Dance 2, DKCR...
3.5-1203 Fa 8 anys ogl: support glsl120
3.5-1202 Fa 8 anys ogl: one framebuffer per efb2tex texture
3.5-1201 Fa 8 anys Seriously, someone kill me.
3.5-1200 Fa 8 anys Kill me now.
3.5-1199 Fa 8 anys Remove an extraneous comment indicator from DebuggerPanel.cpp in DolphinWX.
3.5-1198 Fa 8 anys Remove all tab/space mismatches from the DolphinWX project (at least 99%. I promise!)
3.5-1197 Fa 8 anys Rename the "Disable Dest. Alpha Pass" option to "Disable Destination Alpha" (GUI-only).
3.5-1196 Fa 8 anys Fix a few typos in the comments/logging in VideoDX9, VideoCommon, and VideoSoftware projects.
3.5-1195 Fa 8 anys Look for wiimotes when "Continuous Scanning" is enabled even if a device using the MS stack is not found. Fixed issue 6215.
3.5-1194 Fa 8 anys D3D11: Fix glitched polygon edges when MSAA is enabled (this time without breaking OpenGL)