3.5-1345 Fa 7 anys, 11 mesos [Android] Support DFF files in the interface.
3.5-1344 Fa 7 anys, 11 mesos Merge branch 'ppd' - per pixel depth
3.5-1341 Fa 7 anys, 11 mesos Gameini database update. Fixes issue 6258, Where's Waldo? The Fantastic Journey missing ingame pointer, and Battleship font. Various small changes.
3.5-1340 Fa 7 anys, 12 mesos Fix the integer compare in our GLSL fmod function
3.5-1339 Fa 7 anys, 12 mesos DSPJIT: the shift value must still be loaded into the correct register
3.5-1338 Fa 7 anys, 12 mesos BPMemory: Fix a small documentation mistake from revision 9365187f8942.
3.5-1337 Fa 7 anys, 12 mesos Forced an external exception check on DI interrupts. Fixes Summoner: A Goddess Reborn.
3.5-1336 Fa 7 anys, 12 mesos fix underflow in IndexGenerator::AddFan
3.5-1335 Fa 7 anys, 12 mesos Use SOUNDTOUCH_INTEGER_SAMPLES only on Android build. Some audio backends (i.e. OpenAL) only support floating-point samples.
3.5-1334 Fa 7 anys, 12 mesos BPMemory: Add register documentation for texture source adress and EFB configuration.
3.5-1333 Fa 7 anys, 12 mesos FifoPlayerDlg: Improve navigating through search results.
3.5-1332 Fa 7 anys, 12 mesos [Android] More GLES3 things. Disable Framedumping and MSAA rendering. Remove the HLSL->GLSL shader defines since Qualcomm doesn't support this in their shader compiler. Now they get chosen in our shad...
3.5-1331 Fa 8 anys [Android] Beginning of GLES3 support.
3.5-1330 Fa 8 anys [Android] Add GLSLES3 to the GLSL version enums. Add in the version and precision qualifier to the shader header.
3.5-1329 Fa 8 anys GL_DEPTH_COMPONENT can't have type of GL_UNSIGNED_BYTE with glTexImage2D. Qualcomm drivers get hit with this but all else don't care.
3.5-1328 Fa 8 anys [Android] Use vsnprintf for the log messages.
3.5-1327 Fa 8 anys [Android] Add in a compiling option for GLES3
3.5-1326 Fa 8 anys [Android] Allow the user to select multiple browse paths.
3.5-1325 Fa 8 anys Fix some of the compiler warnings that have appeared recently.
3.5-1324 Fa 8 anys Build fix