5.0-10506 fa 20 hores {Common/SymbolDB, Core/HLE/HLE}: Make use of std::string_view where applicable (PR #8186 de lioncash)
5.0-10503 fa 20 hores GekkoDisassmbler: Amend erroneous formatting specifiers (PR #8187 de lioncash)
5.0-10501 fa 1 dia, 4 hores GameSettings: Fix some line endings (PR #8184 de Techjar)
5.0-10499 fa 1 dia, 23 hores VideoCommon/RenderBase: Reset scissor rectangle after ImGui rendering (PR #8182 de Techjar)
5.0-10497 fa 2 dies, 15 hores HW/DI: Emulate rotational latency (PR #8157 de JosJuice)
5.0-10495 fa 2 dies, 15 hores Qt: Minor adjustments to graphics window descriptions (PR #8130 de 8times9)
5.0-10493 fa 2 dies, 15 hores DiscordHandler: Don't delay shutdown by up to 2s (PR #8178 de leoetlino)
5.0-10491 fa 2 dies, 15 hores Common: Use fmt where applicable (PR #8177 de lioncash)
5.0-10488 fa 2 dies, 21 hores IOS/USB_KBD: Minor cleanup (PR #8150 de lioncash)
5.0-10479 fa 2 dies, 21 hores Core/Movie: Store PAD_GET_ORIGIN bit in ControllerState (PR #8155 de Techjar)
5.0-10477 fa 2 dies, 22 hores Externals: Add libfmt to externals (PR #8173 de lioncash)
5.0-10474 fa 3 dies, 23 hores Core/GeckoCodeConfig: Use the [[fallthrough]] attribute in LoadCodes() (PR #8169 de lioncash)
5.0-10472 fa 1 setmana, 1 dia VideoCommon/DriverDetails: Make look-up table immutable (PR #8170 de lioncash)
5.0-10470 fa 1 setmana, 1 dia DSP/LabelMap: C++17 transitional changes/cleanup (PR #8162 de lioncash)
5.0-10463 fa 1 setmana, 1 dia Renderer: Adjust source rectangle when crop would draw off screen (PR #8049 de stenzek)
5.0-10460 fa 1 setmana, 1 dia {Android/ButtonManager, ResourcePack/Manager}: Make file-scope variables/functions internally linked where applicable (PR #8165 de lioncash)
5.0-10456 fa 1 setmana, 2 dies DiscIO: Use std::string_view in FileSystem::FindFileInfo (PR #8134 de JosJuice)
5.0-10453 fa 1 setmana, 2 dies android: get java env from thread local storage (PR #8117 de weihuoya)
5.0-10451 fa 1 setmana, 2 dies Vulkan: Display a warning when using MoltenVK on HS and earlier (PR #7734 de stenzek)
5.0-10449 fa 1 setmana, 2 dies D3DCommon: Fallback to base CreateSwapChain on failure (PR #8096 de stenzek)