5.0-18227 Fa 1 any, 11 mesos CoreTiming: Throttle Before Every Event Using std::chrono (PR #11348 de Sam-Belliveau)
5.0-18221 Fa 1 any, 11 mesos DolphinQt: Fix typo in GBA TAS input window (PR #11433 de Pokechu22)
5.0-18219 Fa 1 any, 11 mesos CMakeLists: Copy entire plugins folder on Steam Runtime build (PR #11310 de OatmealDome)
5.0-18216 Fa 1 any, 11 mesos Set LSApplicationCategoryType to games (PR #11427 de UltraHDR)
5.0-18214 Fa 1 any, 11 mesos Android: Ignore workaround view height if 0 (PR #11428 de t895)
5.0-18212 Fa 1 any, 11 mesos Android: Expose "Log Render Time to File" toggle (PR #11425 de t895)
5.0-18210 Fa 1 any, 11 mesos Android: Disable focus on non-actionable UI (PR #11421 de t895)
5.0-18207 Fa 1 any, 11 mesos DolphinQt: add ability to lock / freeze values in the watches window (PR #11365 de iwubcode)
5.0-18195 Fa 1 any, 11 mesos HW/GPFifo: Refactor to class, move to Core::System. (PR #11407 de AdmiralCurtiss)
5.0-18192 Fa 1 any, 11 mesos Implement PowerPC data cache (PR #11183 de TheLordScruffy)
5.0-18186 Fa 1 any, 11 mesos update min macos version to 10.15 (PR #11361 de shuffle2)
5.0-18184 Fa 1 any, 11 mesos Android: Update managed device for baseline profile generation (PR #11411 de t895)
5.0-18182 Fa 1 any, 11 mesos Android: Fix use of fullscreen modes on Cheats Activity (PR #11410 de t895)
5.0-18179 Fa 1 any, 11 mesos Move x64 DSP JIT into DolphinLib.x64.props (PR #11414 de Pokechu22)
5.0-18177 Fa 1 any, 11 mesos Externals: Exclude libcurl.rc from the build (PR #11394 de Pokechu22)
5.0-18175 Fa 1 any, 11 mesos Performance tracker refactorings extracted from PR #11348. (PR #11409 de AdmiralCurtiss)
5.0-18171 Fa 1 any, 11 mesos IndexGenerator: Fix off-by-one in GetRemainingIndices (PR #11402 de Pokechu22)
5.0-18167 Fa 1 any, 11 mesos lint: Don't check for WSL2 host path on non-Linux OSes (PR #10986 de OatmealDome)
5.0-18165 Fa 1 any, 11 mesos NetworkCaptureLogger: Allow PCAP shared read access on Windows (PR #11089 de sepalani)
5.0-18163 Fa 1 any, 11 mesos HW/ProcessorInterface: Refactor to class, move to Core::System. (PR #11404 de AdmiralCurtiss)