5.0-18493 Fa 1 any, 11 mesos lint: update to clang-format-13 (PR #11528 de delroth)
5.0-18491 Fa 1 any, 11 mesos Use GNUInstallDirs for installation paths (PR #11157 de h3xx)
5.0-18489 Fa 1 any, 11 mesos Android: Don't enforce a particular CMake version (PR #11495 de OatmealDome)
5.0-18487 Fa 1 any, 11 mesos Android: Fix settings being editable when marked otherwise (PR #11525 de t895)
5.0-18485 Fa 1 any, 11 mesos DolphinQt: Add button to open graphics mod folder on settings (PR #11434 de momocaoo)
5.0-18483 Fa 1 any, 11 mesos VideoBackends: add a way to load data into a specific level AND layer (PR #11501 de iwubcode)
5.0-18481 Fa 1 any, 11 mesos sdl: update to latest sdl2 (PR #11418 de shuffle2)
5.0-18478 Fa 1 any, 11 mesos CMake/MSVC fixes (PR #11506 de phire)
5.0-18473 Fa 1 any, 11 mesos NetKDTime: Use UTC based timestamp instead of localtime. (PR #11435 de techydude0713)
5.0-18471 Fa 1 any, 11 mesos VideoCommon: Better logic op invert approximation (PR #10864 de TellowKrinkle)
5.0-18469 Fa 1 any, 11 mesos Android: Create ScaledIntSetting class (PR #11513 de JosJuice)
5.0-18467 Fa 1 any, 11 mesos Improve the data in the first data block of the skylanders figures (PR #11492 de mandar1jn)
5.0-18465 Fa 1 any, 11 mesos Common/Network: Resolve -Wexpansion-to-defined warning (PR #11520 de lioncash)
5.0-18463 Fa 1 any, 11 mesos AndroidCommon: Make use of std::string_view where applicable (PR #11519 de lioncash)
5.0-18461 Fa 1 any, 11 mesos Android: Remove unused force filtering setting (PR #11518 de t895)
5.0-18459 Fa 1 any, 11 mesos Android: Set each slider step size manually (PR #11517 de t895)
5.0-18457 Fa 1 any, 11 mesos ActionReplay/GeckoCode: Make use of std::span where applicable (PR #11516 de lioncash)
5.0-18454 Fa 1 any, 11 mesos GameINI: Force safe texture cache on Marvel Super Hero Squad (PR #11323 de iwubcode)
5.0-18452 Fa 1 any, 11 mesos Ignore nullability-completeness warnings in VMA (PR #11507 de phire)
5.0-18450 Fa 1 any, 11 mesos VideoBackends: update Vulkan's 'CopyRectangleFromTexture' to copy one layer (PR #11500 de iwubcode)