5.0-19126 Fa 1 any, 8 mesos GameList: Check Wii save path (PR #11714 de sepalani)
5.0-19124 Fa 1 any, 8 mesos PowerPC/MMU: Refactor to class, move to System. (PR #11700 de AdmiralCurtiss)
5.0-19122 Fa 1 any, 8 mesos Netplay: More logging before game start. (PR #11704 de AdmiralCurtiss)
5.0-19119 Fa 1 any, 8 mesos Vertex Loader Microoptimization (PR #11673 de K0bin)
5.0-19115 Fa 1 any, 8 mesos Shaders: Add error message for asciiart shader if shader_subgroup is missing. (PR #11703 de degasus)
5.0-19112 Fa 1 any, 9 mesos Android: Make button in the settings open user folder (PR #11689 de K0bin)
5.0-19109 Fa 1 any, 9 mesos Shaders: Reintroduce the old Ascii-Art shader. (PR #11690 de degasus)
5.0-19106 Fa 1 any, 9 mesos Update GraphicMods (PR #11542 de linckandrea)
5.0-19100 Fa 1 any, 9 mesos JitInterface: Refactor to class, move to System. (PR #11696 de AdmiralCurtiss)
5.0-19102 Fa 1 any, 9 mesos PowerPC/MMU: Clean up old comments. (PR #11698 de AdmiralCurtiss)
5.0-19097 Fa 1 any, 9 mesos Remove GCI Folder Path from the Wrote to OSD Message (PR #11697 de MayImilae)
5.0-19095 Fa 1 any, 9 mesos JitArm64: Avoid System::GetInstance() and ppcState. (PR #11695 de AdmiralCurtiss)
5.0-19093 Fa 1 any, 9 mesos Avoid System::GetInstance() and ppcState global in Jit64 and CachedInterpreter. (PR #11677 de AdmiralCurtiss)
5.0-19089 Fa 1 any, 9 mesos Interpreter: Remove remaining System::GetInstance() and global ppcState. (PR #11691 de AdmiralCurtiss)
5.0-19087 Fa 1 any, 9 mesos Android: Ignore input from invalid pointer identifier (PR #11686 de t895)
5.0-19085 Fa 1 any, 9 mesos Translation resources sync with Transifex
5.0-19084 Fa 1 any, 9 mesos Common: Move FixedSizeQueue into Common namespace (PR #11682 de lioncash)
5.0-19082 Fa 1 any, 9 mesos test-updater.py: include space and unicode in paths to test (PR #11685 de shuffle2)
5.0-19079 Fa 1 any, 9 mesos windows: temporarily hardcode VCToolsVersion to 14.34.31931.0 (PR #11684 de shuffle2)
5.0-19077 Fa 1 any, 9 mesos Android: Long press leanback game card fix (PR #11680 de t895)