3.5-1036 Fa 11 anys, 9 mesos GLSL: don't apply unsupported msaa settings
3.5-1035 Fa 11 anys, 9 mesos disable pinned memory for fglrx
3.5-1034 Fa 11 anys, 9 mesos Windows - Don't disconnect real wiimotes on Dolphin close. (back to the old behavior) Fixed issue 6103.
3.5-1033 Fa 11 anys, 9 mesos Fix some warnings.
3.5-1032 Fa 11 anys, 9 mesos GLSL: fix transparency issues on dual source blend. fix issue 6104
3.5-1031 Fa 11 anys, 9 mesos Ship by default a free DSP ROM that can handle most games with LLE
3.5-1030 Fa 11 anys, 9 mesos GLSL: explicitly check for gl errors for pinned memory
3.5-1029 Fa 11 anys, 9 mesos Check for HID wiimote name on Windows instead of assuming everything is a wiimote.
3.5-1026 Fa 11 anys, 9 mesos GLSL: fix nfs-hp2
3.5-1025 Fa 11 anys, 9 mesos Merge branch 'GLSL-master'
3.5-663 Fa 11 anys, 9 mesos My OCD will not stand for this.
3.5-662 Fa 11 anys, 9 mesos So much more readable now!
3.5-661 Fa 11 anys, 9 mesos PixelShaderManager: Reload fog range adjustment shader constants upon viewport change.
3.5-660 Fa 11 anys, 9 mesos Fix checks for preventing the main and render windows from spawning off screen.
3.5-659 Fa 11 anys, 9 mesos Corrected a typo.
3.5-658 Fa 11 anys, 9 mesos PixelShaderGen: Force depth textures to be emulated when the result is needed for fog calculation.
3.5-657 Fa 11 anys, 9 mesos VideoSoftware: Do not clear the depth buffer on EFB copy clears when depth writing is disabled.
3.5-656 Fa 11 anys, 9 mesos Beginning of VFP cleanup. Will finish when I have the hardware in front of me.
3.5-655 Fa 11 anys, 9 mesos Actually set the bIDIVa value in the ARM CPUDetect.
3.5-654 Fa 11 anys, 9 mesos Fixed the Windows 32bit debug build.