3.5-1056 |
Fa 11 anys, 9 mesos |
GLSL: fix msaa egdes |
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Windows x64
Windows x86
Mac OS X
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3.5-1055 |
Fa 11 anys, 9 mesos |
Properly set the DMAState flag while ARAM DMA transfers are underway. |
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Windows x64
Windows x86
Mac OS X
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3.5-1054 |
Fa 11 anys, 9 mesos |
Short,sweet and fixes issue 5725 |
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Windows x64
Windows x86
Mac OS X
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3.5-1053 |
Fa 11 anys, 9 mesos |
Disable Vsync while holding tab to disable the frame limit, and allow toggling vsync while emulation is running in OGL. |
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Windows x64
Windows x86
Mac OS X
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3.5-1052 |
Fa 11 anys, 9 mesos |
Hide cursor in fullscreen mode on OSX fixes issue 3956 |
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Windows x64
Windows x86
Mac OS X
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3.5-1051 |
Fa 11 anys, 9 mesos |
Clean up CInterfaceAGL, make sure the screen gets cleared on stop, and remove the FPS update that messes up GUI builds since GUIless doesn't build anyways. |
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Windows x64
Windows x86
Mac OS X
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3.5-1050 |
Fa 11 anys, 9 mesos |
Fix a typo in ArmEmitter noticed by LionCash. |
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Windows x64
Windows x86
Mac OS X
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3.5-1049 |
Fa 11 anys, 9 mesos |
Set GLES Tex2D function to texture2D, texture is only available in GLES3. Fix some tabs in the config file. |
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Windows x64
Windows x86
Mac OS X
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3.5-1048 |
Fa 11 anys, 9 mesos |
Reenable mulli and negx, seems to work fine. |
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Windows x64
Windows x86
Mac OS X
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3.5-1047 |
Fa 11 anys, 9 mesos |
Git pull |
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Windows x64
Windows x86
Mac OS X
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3.5-1035 |
Fa 11 anys, 9 mesos |
Fix full screen on OSX, well as fixed as its ever been. Apperently in render to main it always shown the FPS on the bottom in full screen. |
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Windows x64
Windows x86
Mac OS X
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3.5-1045 |
Fa 11 anys, 9 mesos |
Finish up VFP cleanup. A few more instructions are left for VFP, and a bunch of NEON ones if it will ever be used. |
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Windows x64
Windows x86
Mac OS X
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3.5-1044 |
Fa 11 anys, 9 mesos |
GLSL: also define pinned_memory in renderer.cpp |
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Windows x64
Windows x86
Mac OS X
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3.5-1043 |
Fa 11 anys, 9 mesos |
Remove an obsolete documentation file |
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Windows x64
Windows x86
Mac OS X
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3.5-1042 |
Fa 11 anys, 9 mesos |
Revert "Disable Vsync while holding tab to disable the frame limit." |
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Windows x64
Windows x86
Mac OS X
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3.5-1041 |
Fa 11 anys, 9 mesos |
Disable Vsync while holding tab to disable the frame limit. |
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Windows x64
Windows x86
Mac OS X
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3.5-1040 |
Fa 11 anys, 9 mesos |
GLSL: store and use exact ubo sizes |
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Windows x64
Windows x86
Mac OS X
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3.5-1039 |
Fa 11 anys, 9 mesos |
Fix converting the charset of an empty string. Thanks to MrData on the forums for reporting this issue. |
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Windows x64
Windows x86
Mac OS X
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3.5-1038 |
Fa 11 anys, 9 mesos |
remove some ogl error |
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Windows x64
Windows x86
Mac OS X
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3.5-1037 |
Fa 11 anys, 9 mesos |
fix software backend |
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Windows x64
Windows x86
Mac OS X
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