5.0-19509 Fa 1 any, 7 mesos VideoCommon: add additional locks around asset access / usage (PR #11891 de iwubcode)
5.0-19507 Fa 1 any, 7 mesos Android: Convert "activities" package to Kotlin (PR #11887 de t895)
5.0-19503 Fa 1 any, 7 mesos msvc: workaround optimizer bug (PR #11890 de shuffle2)
5.0-19501 Fa 1 any, 7 mesos VideoCommon: fix issue in C++ template (PR #11883 de iwubcode)
5.0-19499 Fa 1 any, 7 mesos VideoCommon: avoid segfault when loading a PNG with no custom texture data levels (PR #11879 de iwubcode)
5.0-19497 Fa 1 any, 7 mesos VideoCommon: Reword the unknown opcode error message (PR #11586 de JosJuice)
5.0-19495 Fa 1 any, 7 mesos VideoCommon: prevent potential data issue when reloading Asset data (PR #11880 de iwubcode)
5.0-19493 Fa 1 any, 7 mesos VideoCommon: add multithreaded asset loader and define a texture asset (PR #11877 de iwubcode)
5.0-19491 Fa 1 any, 7 mesos NoGUI: Create MacOS platform (PR #11527 de Hibyehello)
5.0-19489 Fa 1 any, 7 mesos VideoCommon: add an asset library that loads directly from the filesystem (PR #11876 de iwubcode)
5.0-19487 Fa 1 any, 7 mesos Android: Fix submenus for Wii Remote 2-4 (PR #11868 de JosJuice)
5.0-19485 Fa 1 any, 7 mesos VideoCommon: move custom texture data to assets (PR #11875 de iwubcode)
5.0-19483 Fa 1 any, 7 mesos WALL•E - Use 'Safe' Texture Cache Accuracy (PR #11865 de garlic-os)
5.0-19481 Fa 1 any, 7 mesos VideoCommon: add custom asset implementation and asset library (PR #11871 de iwubcode)
5.0-19479 Fa 1 any, 7 mesos Add SD card size option for converting folder -> file. (PR #11609 de AdmiralCurtiss)
5.0-19476 Fa 1 any, 7 mesos VideoBackends:Metal: Allocate bounding box uploads on a cpu buffer (PR #11854 de TellowKrinkle)
5.0-19474 Fa 1 any, 7 mesos Retroachievements dialog (PR #11849 de LillyJadeKatrin)
5.0-19471 Fa 1 any, 7 mesos Add compression option for texture dumps. (PR #11869 de dvessel)
5.0-19469 Fa 1 any, 7 mesos Qt: Fix some Post Process Configuration Widget issues 2 (PR #11866 de Filoppi)
5.0-19467 Fa 1 any, 7 mesos Video: Fix lens_distortion post process shader not compiling (PR #11851 de Filoppi)