4.0-71 Fa 10 anys, 10 mesos [ARM] ps_cmpu0/ps_cmpu1/ps_cmpo0/ps_cmpo1 implementations.
4.0-70 Fa 10 anys, 10 mesos [ARM] ps_res implementation.
4.0-69 Fa 10 anys, 10 mesos [ARM] ps_div implementation.
4.0-68 Fa 10 anys, 10 mesos [ARM] fctiwx implementation.
4.0-67 Fa 10 anys, 10 mesos [ARM] Implement subfic with optimizations stolen from JIT64.
4.0-66 Fa 10 anys, 10 mesos [ARM] Fix fastmem...
4.0-65 Fa 10 anys, 10 mesos [ARM] Have both fastmem and non-fastmem paths for floating point loadstores because fastmem is completely broken garbage on Android at this point in time.
4.0-64 Fa 10 anys, 10 mesos Screw you comex, this doesn't even make any damn sense.
4.0-63 Fa 10 anys, 10 mesos [ARM] Change all floating point loadstores to fastmem implementations except lfs since all floating point accesses tend to be to RAM space. lfs tends to get used to write quickly to the gatherpipe and...
4.0-62 Fa 10 anys, 10 mesos Improve context structure handling on non-Windows.
4.0-61 Fa 10 anys, 10 mesos Don't define _M_IX86 on ARM(!).
4.0-60 Fa 10 anys, 10 mesos Remove "educational purposes only" from about message.
4.0-59 Fa 10 anys, 10 mesos Only include scmrev.h from Version.cpp.
4.0-58 Fa 10 anys, 10 mesos Darwin: Don't overwrite the C compiler if the user set one manually.
4.0-57 Fa 10 anys, 10 mesos Fix my stupid attempt to depend on the entire Data/Sys directory.
4.0-56 Fa 10 anys, 10 mesos Merge branch 'fix-field-ordering'
4.0-51 Fa 10 anys, 10 mesos Nevermind the previous commit, SafeLoadToEAX already calls in to UnsafeLoadToEAX if fastmem is enabled. This one just tidys up the code.
4.0-50 Fa 10 anys, 10 mesos Enable fastmem for the lfs instruction for unix and OSX as well.
4.0-49 Fa 10 anys, 10 mesos [ARM] lfsux/lfdx/lfdux/stfsx/stfsux/stfdx/stfdux implementations.
4.0-48 Fa 10 anys, 10 mesos Gameini update for Skies of Arcadia and Call of duty Black Ops. Both games don't need projection hacks any more, they work perfectly fine with all backends. Skies of Arcadia actually had an issue of i...