4.0-487 Fa 10 anys, 11 mesos Update wx to r75363 to address a wx bug that was breaking netplay on OS X.
4.0-486 Fa 10 anys, 11 mesos Update .gitignore
4.0-485 Fa 10 anys, 11 mesos fixed issue 6852.
4.0-484 Fa 10 anys, 11 mesos Add Read16/Read8 to the CBlobBigEndianReader so the key check is reading 8bit from the correct location to determin which key to use. Also change check to == 1 as suggested in the IRC channel on first...
4.0-483 Fa 10 anys, 11 mesos Oops. Fix a typo in the DriverDetails change.
4.0-482 Fa 10 anys, 11 mesos Support OS specific bugs in our DriverDetails.
4.0-481 Fa 10 anys, 11 mesos PixelShaderManager: clear s_bViewPortChanged flag
4.0-480 Fa 10 anys, 11 mesos OpenGL: fix crash in revision 95aeedec19db
4.0-479 Fa 10 anys, 11 mesos [Android] Fix an issue that occurs due to the warning dialog.
4.0-478 Fa 10 anys, 11 mesos [Android] 0.13 release.
4.0-477 Fa 10 anys, 11 mesos [Android] Fix alert when using crappy Qualcomm drivers.
4.0-476 Fa 10 anys, 11 mesos [ANDROID] Fix ARMv5 build.
4.0-436 Fa 10 anys, 12 mesos Merge X11+D3D FreeLook feature into DolphinWX
4.0-435 Fa 10 anys, 12 mesos OpenGL: readback efb2ram with different strides at once
4.0-434 Fa 10 anys, 12 mesos Revert "jit: change our linking module to be able to handle arbitrary exit addresses" This shouldn't cause issues, but does in Windows. Revert for now. This reverts commit 1aa06b8fa4105d22cac0dd847230...
4.0-433 Fa 10 anys, 12 mesos OpenGL: also remove VAO from xfb convertion
4.0-432 Fa 10 anys, 12 mesos [Android] Fix the check for the Qualcomm graphics driver version for v53 drivers with the screen being rotated 90 degrees. Initialize the OpenGL information grabbing only once. Check for v14 Qualcomm ...
4.0-431 Fa 10 anys, 12 mesos Fix the issue with COLOROUT not being defined anymore. Fix a issue where Mali shader compiler is idiotic in finding an overload for the mix function.
4.0-430 Fa 10 anys, 12 mesos [Android] Enable hard-float support. Requires Android NDK r9b.
4.0-429 Fa 10 anys, 12 mesos [Android] Enable the ability to find OpenMP on Android...which isn't used in the generic texture decoder so no win.