5.0-19546 |
Fa 1 any, 5 mesos |
android: Fix compilation error from Kotlin changes (PR #11894 de t895) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-19544 |
Fa 1 any, 5 mesos |
Android: Temporarily disable host thread check (PR #11895 de JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
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5.0-19542 |
Fa 1 any, 5 mesos |
Core: Declare emu thread as CPU thread while shutting down (PR #11893 de JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
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5.0-19540 |
Fa 1 any, 5 mesos |
Xinput2: use raw events and queries (PR #11762 de jbosboom) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
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5.0-19535 |
Fa 1 any, 5 mesos |
Core: Assert that only the Host thread may call PauseAndLock(). (PR #11873 de AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
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5.0-19533 |
Fa 1 any, 5 mesos |
Android: Convert "adapters" package to Kotlin (PR #11892 de t895) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
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5.0-19530 |
Fa 1 any, 5 mesos |
Android: Convert InputOverlay to Kotlin (PR #11884 de t895) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
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5.0-19524 |
Fa 1 any, 5 mesos |
Android: Convert "ui" package to Kotlin (PR #11886 de t895) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
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5.0-19513 |
Fa 1 any, 5 mesos |
RetroAchievements Bugfix: Fixed Missing DoFrame Call (PR #11872 de LillyJadeKatrin) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-19509 |
Fa 1 any, 5 mesos |
VideoCommon: add additional locks around asset access / usage (PR #11891 de iwubcode) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-19507 |
Fa 1 any, 5 mesos |
Android: Convert "activities" package to Kotlin (PR #11887 de t895) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-19503 |
Fa 1 any, 5 mesos |
msvc: workaround optimizer bug (PR #11890 de shuffle2) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-19501 |
Fa 1 any, 5 mesos |
VideoCommon: fix issue in C++ template (PR #11883 de iwubcode) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19499 |
Fa 1 any, 5 mesos |
VideoCommon: avoid segfault when loading a PNG with no custom texture data levels (PR #11879 de iwubcode) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-19497 |
Fa 1 any, 5 mesos |
VideoCommon: Reword the unknown opcode error message (PR #11586 de JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19495 |
Fa 1 any, 5 mesos |
VideoCommon: prevent potential data issue when reloading Asset data (PR #11880 de iwubcode) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-19493 |
Fa 1 any, 5 mesos |
VideoCommon: add multithreaded asset loader and define a texture asset (PR #11877 de iwubcode) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-19491 |
Fa 1 any, 5 mesos |
NoGUI: Create MacOS platform (PR #11527 de Hibyehello) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19489 |
Fa 1 any, 5 mesos |
VideoCommon: add an asset library that loads directly from the filesystem (PR #11876 de iwubcode) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19487 |
Fa 1 any, 5 mesos |
Android: Fix submenus for Wii Remote 2-4 (PR #11868 de JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|