5.0-19601 |
Fa 1 any, 5 mesos |
VideoBackends:Metal: Enable shouldMaximizeConcurrentCompilation when available (PR #11911 de TellowKrinkle) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-19599 |
Fa 1 any, 5 mesos |
Qt: Add float config tooltip slider (PR #11900 de Filoppi) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-19597 |
Fa 1 any, 5 mesos |
OpenGL: Check the list of supported AA modes instead of hardcoding (PR #11699 de Pokechu22) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-19593 |
Fa 1 any, 5 mesos |
VideoBackends: add support to allow rendering to multiple output targets (PR #11859 de iwubcode) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-19590 |
Fa 1 any, 5 mesos |
VideoCommon: add additional error logs for asset loading and don't crash when asset no longer exists on reload (PR #11912 de iwubcode) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-19587 |
Fa 1 any, 5 mesos |
VideoCommon: migrate texture packs to use the asset loader system (PR #11681 de iwubcode) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-19582 |
Fa 1 any, 5 mesos |
PowerPC/ConditionRegister: Mark PPCToInternal() as constexpr (PR #11910 de lioncash) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-19580 |
Fa 1 any, 5 mesos |
Debugger: Remove some trivial string copies (PR #11908 de lioncash) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-19574 |
Fa 1 any, 5 mesos |
static const std::regex (PR #11902 de Minty-Meeo) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-19572 |
Fa 1 any, 5 mesos |
GCMemcardUtils: Make use of std::span where applicable (PR #11909 de lioncash) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-19569 |
Fa 1 any, 5 mesos |
DolphinQt/InfinityBaseWindow: Minor changes (PR #11907 de lioncash) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-19564 |
Fa 1 any, 5 mesos |
Data: Add missing Super Mario Sunshine goop map texture to graphics mod (PR #11905 de Notexe) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-19562 |
Fa 1 any, 5 mesos |
Video: Fix Post Process shader options issues (PR #11899 de Filoppi) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-19560 |
Fa 1 any, 5 mesos |
Video: add R10B10G10A2 and R16G16B16A16F texture types (PR #11901 de Filoppi) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-19558 |
Fa 1 any, 5 mesos |
Video: Fix crash when getting the AA modes (PR #11898 de Filoppi) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19556 |
Fa 1 any, 5 mesos |
Fix lingering CMAKE_REQUIRED_INCLUDES variable from FindMBEDTLS. (PR #11896 de AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19554 |
Fa 1 any, 5 mesos |
InputCommon: Don't treat two analog inputs as a spurious trigger combo (PR #11897 de JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19552 |
Fa 1 any, 5 mesos |
Remove old GCC version workarounds (PR #11081 de Minty-Meeo) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19550 |
Fa 1 any, 5 mesos |
VI: Prevent out-of-bounds access when clock register is a nonstandard value. (PR #11874 de AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19548 |
Fa 1 any, 5 mesos |
Skylanders Portal Menu Navigational Improvements (PR #11694 de jnaidu360) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|