4.0-4645 Fa 10 anys MemoryWindow: Remove wxSprintf call, use wxString::Format instead. (PR #1687 de lioncash)
4.0-4643 Fa 10 anys D3D: Add geometry shader stereoscopy support. (PR #1612 de Armada651)
4.0-4618 Fa 10 anys OGL: Correctly define attrib 0 in attributeless (PR #1699 de unknownbrackets)
4.0-4616 Fa 10 anys Gave the GPU determinism game property its own ID (PR #1696 de skidau)
4.0-4614 Fa 10 anys OGL: Unbind the active VAO before attributeless rendering (PR #1650 de unknownbrackets)
4.0-4608 Fa 10 anys Fix hires texture path. (PR #1685 de RachelBryk)
4.0-4606 Fa 10 anys D3DState: Always update the m_pending members in the setters. (PR #1695 de Armada651)
4.0-4603 Fa 10 anys OGL: fix efb pokes (PR #1686 de degasus)
4.0-4601 Fa 10 anys Silence some -Wswitch-default warnings. (PR #1640 de rohit-n)
4.0-4599 Fa 10 anys Fixed the Y button (typo) on the GC adapter. (PR #1692 de skidau)
4.0-4597 Fa 10 anys Fixed the non-responsive d-pad on the GC Adapter (PR #1691 de skidau)
4.0-4595 Fa 10 anys Fix DSP CMPAR disassembly
4.0-4594 Fa 10 anys Added GameCube Adapter support (PR #1678 de skidau)
4.0-4589 Fa 10 anys DolphinQt: Silence -Wshadow warnings. (PR #1679 de rohit-n)
4.0-4587 Fa 10 anys Enable block-linking with MMU (PR #1684 de skidau)
4.0-4585 Fa 10 anys VolumeHandler: Return success value (PR #1682 de JosJuice)
4.0-4583 Fa 10 anys D3D: Filter redundant API calls by caching state in StateManager (PR #1503 de kayru)
4.0-4577 Fa 10 anys FifoRecorder: Use std::vector for m_Ram and m_ExRam (PR #1670 de lioncash)
4.0-4575 Fa 10 anys FIFO: allocate slightly more for SIMD vertex loader overreads (PR #1676 de FioraAeterna)
4.0-4573 Fa 10 anys VideoCommon: Datareader (PR #1609 de degasus)