4.0-4722 Fa 10 anys OGL: don't clear the stencil buffer (PR #1737 de degasus)
4.0-4720 Fa 10 anys VideoCommon: Handle wireframe mode in the geometry shader. (PR #1716 de Armada651)
4.0-4715 Fa 10 anys De-memsetify Wii_SSL and fix segfault. (PR #1704 de phire)
4.0-4713 Fa 10 anys Remove the one commit (as far as I can tell) by soreau that added nontrivial material still in the tree (PR #1730 de comex)
4.0-4711 Fa 10 anys Corrected the buffer that is used by the GCAdapter thread. (PR #1712 de skidau)
4.0-4708 Fa 10 anys OGL: Disable geometry shaders on Intel's Windows drivers due to broken interface blocks. (PR #1722 de Armada651)
4.0-4706 Fa 10 anys Fixes Adreno 400 performance. (PR #1721 de Sonicadvance1)
4.0-4703 Fa 10 anys VideoCommon: Don't specify the redundant in/out qualifier if GL_ARB_shading_language_420pack is supported. (PR #1717 de Armada651)
4.0-4701 Fa 10 anys VideoCommon: Add in/out qualifiers to centroid storage qualifier. (PR #1715 de Armada651)
4.0-4699 Fa 10 anys VideoCommon: Merge LineGeometryShader into GeometryShaderGen. (PR #1706 de Armada651)
4.0-4674 Fa 10 anys Video Software Vertex Loader (PR #1669 de degasus)
4.0-4672 Fa 10 anys D3D: Fixed D3D validation error during EFB to texture copy (PR #1689 de kayru)
4.0-4669 Fa 10 anys Jit: move constants out of class (PR #1710 de degasus)
4.0-4667 Fa 10 anys windows: use qt 5.4.0 (PR #1698 de shuffle2)
4.0-4665 Fa 10 anys OGL: Attempt a larger buffer to workaround 7946 (PR #1709 de unknownbrackets)
4.0-4663 Fa 10 anys Fix many bugs with the Symbols menu (when run with -d argument). (PR #1702 de CarlKenner)
4.0-4654 Fa 10 anys D3D+OGL: choose blendenable over logicopenable. (PR #1707 de magumagu)
4.0-4652 Fa 10 anys DiscIO: Clear error status when reading file (PR #1700 de JosJuice)
4.0-4650 Fa 10 anys JIT: use fastmem loads in MMU mode. (PR #1693 de magumagu)
4.0-4647 Fa 10 anys ISOProperties: Rename Date to Build Date (PR #1675 de Stevoisiak)