3.5-1065 Fa 8 anys Switch to using bitfields in the streambuffer class so we can exclude buggy streambuffer types. This disables pinned memory on ATI for GL_ELEMENT_ARRAY_BUFFER because it seems to be buggy. This fixes ...
3.5-1064 Fa 8 anys Had this sitting around for a while to fix nogui.
3.5-1063 Fa 8 anys check for overflow vertex indices, fixes issue 6135
3.5-1062 Fa 8 anys Gameini database update for Madagascar, Gladius, Mario Kart: Double Dash (intro video now plays), Fire Emblem (Wii), Kirby's Dream Collection Special Edition, King Kong.
3.5-1061 Fa 8 anys more restrict disable of pinned memory, disable ubo for intel/mesa-9.1.1
3.5-1060 Fa 8 anys Clean up more space/tab mismatches in AudioCommon, Common, and VideoCommon.
3.5-1059 Fa 8 anys Clean up some space/tab mismatches in DiscIO and InputCommon.
3.5-1058 Fa 8 anys Missed a few clang compiler flags.
3.5-1057 Fa 8 anys Disabled OSX x86 build since we require 10.7 minimum. This takes support back to late 2006 models. Also, Missed CG framework addition.
3.5-1056 Fa 8 anys GLSL: fix msaa egdes
3.5-1055 Fa 8 anys, 1 mes Properly set the DMAState flag while ARAM DMA transfers are underway.
3.5-1054 Fa 8 anys, 1 mes Short,sweet and fixes issue 5725
3.5-1053 Fa 8 anys, 1 mes Disable Vsync while holding tab to disable the frame limit, and allow toggling vsync while emulation is running in OGL.
3.5-1052 Fa 8 anys, 1 mes Hide cursor in fullscreen mode on OSX fixes issue 3956
3.5-1051 Fa 8 anys, 1 mes Clean up CInterfaceAGL, make sure the screen gets cleared on stop, and remove the FPS update that messes up GUI builds since GUIless doesn't build anyways.
3.5-1050 Fa 8 anys, 1 mes Fix a typo in ArmEmitter noticed by LionCash.
3.5-1049 Fa 8 anys, 1 mes Set GLES Tex2D function to texture2D, texture is only available in GLES3. Fix some tabs in the config file.
3.5-1048 Fa 8 anys, 1 mes Reenable mulli and negx, seems to work fine.
3.5-1047 Fa 8 anys, 1 mes Git pull
3.5-1035 Fa 8 anys, 1 mes Fix full screen on OSX, well as fixed as its ever been. Apperently in render to main it always shown the FPS on the bottom in full screen.