5.0-20001 Fa 1 any, 2 mesos Don't call RunAsCPUThread in config callbacks (PR #12117 de JosJuice)
5.0-19995 Fa 1 any, 2 mesos MemoryViewWidget: Fix some characters being truncated (PR #12127 de sepalani)
5.0-19993 Fa 1 any, 2 mesos DiscIO: Don't keep volume pointer in DiscScrubber (PR #12121 de JosJuice)
5.0-19991 Fa 1 any, 2 mesos GCC: Suppress PPCSTATE_OFF invalid-offsetof warnings (PR #12128 de Dentomologist)
5.0-19989 Fa 1 any, 2 mesos JitArm64: Resolve deprecated enum conversion warning (PR #12135 de Dentomologist)
5.0-19987 Fa 1 any, 2 mesos Move SmallVector to Common (PR #12126 de JosJuice)
5.0-19985 Fa 1 any, 3 mesos Android: Convert "model" package to Kotlin (PR #11922 de t895)
5.0-19980 Fa 1 any, 3 mesos VideoCommon: Fix custom shader constants on GLES (PR #12132 de JosJuice)
5.0-19978 Fa 1 any, 3 mesos Fixes to translatable strings (PR #12130 de JosJuice)
5.0-19976 Fa 1 any, 3 mesos VideoCommon/GraphicsModAsset: Error out if config key is not a string. (PR #12129 de AdmiralCurtiss)
5.0-19974 Fa 1 any, 3 mesos VideoCommon: add a graphics mod action that allows you to modify the game's base rendering (PR #11300 de iwubcode)
5.0-19961 Fa 1 any, 3 mesos x64EmitterTest: add J/J_CC/CALL unit tests (PR #11959 de Dentomologist)
5.0-19958 Fa 1 any, 3 mesos HLE_OS: Manually handle printfs from emulated software to prevent emulated software from crashing Dolphin with an invalid printf formatting string. (PR #11025 de AdmiralCurtiss)
5.0-19955 Fa 1 any, 3 mesos Jit64: Actually update membase register after GlobalAdvance(). (PR #12120 de AdmiralCurtiss)
5.0-19953 Fa 1 any, 3 mesos Jit: Load the memory register only when the msr bits have changed and do not use jumps to load it. (PR #12048 de krnlyng)
5.0-19951 Fa 1 any, 3 mesos EXI: Remove pointless PauseAndLock functions (PR #11996 de Dentomologist)
5.0-19949 Fa 1 any, 3 mesos DolphinQt/TASInputWindow: Make 'Enable Controller Input' translatable. (PR #12118 de AdmiralCurtiss)
5.0-19947 Fa 1 any, 3 mesos Do not try portmapping when using traversal server (PR #12044 de jmlee337)
5.0-19945 Fa 1 any, 3 mesos Dragon Ball Z: Budokai Tenkaichi 3 - Graphics Mod Bloom and HUD Definitions (PR #12113 de Seedonator)
5.0-19943 Fa 1 any, 3 mesos Update GameTDB files (PR #12071 de JosJuice)