5.0-20135 Fa 1 any, 3 mesos Update fmt to 10.1.1 (PR #12190 de AdmiralCurtiss)
5.0-20132 Fa 1 any, 3 mesos Debugger/Memory: Fix mem2 search (PR #12193 de malleoz)
5.0-20130 Fa 1 any, 3 mesos Android: Use custom image loader for game covers (PR #12188 de t895)
5.0-20128 Fa 1 any, 3 mesos Common/LogManager: Add logging category for Achievements. (PR #12160 de AdmiralCurtiss)
5.0-20126 Fa 1 any, 3 mesos JitArm64/Jit64: Extend the fast lookup mmap-ed segment further to avoid needing to check the msr bits. (PR #12155 de krnlyng)
5.0-20124 Fa 1 any, 3 mesos Common: Fix HttpRequest::GetLastResponseCode stack corruption (PR #12181 de JosJuice)
5.0-20122 Fa 1 any, 3 mesos VideoCommon: add cubemap to ShaderAsset and TextureAsset (PR #12166 de iwubcode)
5.0-20120 Fa 1 any, 3 mesos IOS/KD: Implement Download Scheduler (PR #12165 de noahpistilli)
5.0-20118 Fa 1 any, 3 mesos Common/MemArena: Set MAP_NORESERVE in LazyMemoryRegion on Linux. (PR #12177 de AdmiralCurtiss)
5.0-20116 Fa 1 any, 3 mesos Jit: Use correct address when checking fifoWriteAddresses (PR #12178 de JosJuice)
5.0-20114 Fa 1 any, 3 mesos Jit: Don't discard before gather pipe interrupt check (PR #12138 de JosJuice)
5.0-20111 Fa 1 any, 3 mesos JitArm64: Store PC on debug exit (PR #12081 de JosJuice)
5.0-20109 Fa 1 any, 3 mesos VideoCommon: Expose the widescreen heuristic's standard and widescreen values in onion config. (PR #12169 de jordan-woyak)
5.0-20107 Fa 1 any, 3 mesos Core/JitCache: Don't try to allocate the fast block map on 32-bit builds. (PR #12174 de AdmiralCurtiss)
5.0-20105 Fa 1 any, 3 mesos Common/MemArena: LazyMemoryRegion fixes. (PR #12173 de AdmiralCurtiss)
5.0-20101 Fa 1 any, 3 mesos RetroAchievements - Rearranged startup process (PR #12029 de LillyJadeKatrin)
5.0-20099 Fa 1 any, 3 mesos RetroAchievements - Add Rich Presence to Achievement Dialog Header (PR #12028 de LillyJadeKatrin)
5.0-20097 Fa 1 any, 3 mesos VideoCommon: Allow widescreen heuristic's constants to be overridden by onion config (PR #11419 de OatmealDome)
5.0-20094 Fa 1 any, 3 mesos VideoCommon: add additional texture sampler types to ShaderAsset (PR #12139 de iwubcode)
5.0-20092 Fa 1 any, 3 mesos VideoCommon: additional error checking for CustomPipelineAction (PR #12137 de iwubcode)