5.0-20364 Fa 12 mesos Metal: fix crash by enabling concurrent compilation only if available (PR #12311 de kemenaran)
5.0-20362 Fa 12 mesos GameSettings: port Gormiti black screen fix to PAL version (PR #12313 de Tilka)
5.0-20360 Fa 1 any BBA/HLE: Fix random PCAP file corruption (PR #12304 de sepalani)
5.0-20358 Fa 1 any Core: Add option to not report state change to SetState (bugfix) (PR #12299 de TryTwo)
5.0-20355 Fa 1 any expr: increase size of `varname` (PR #12305 de SuperSamus)
5.0-20353 Fa 1 any DSPHLE: Support 2023 libaesnd uCode (PR #12303 de Pokechu22)
5.0-20351 Fa 1 any IOS: fix crash when closing invalid file descriptor (PR #12309 de Tilka)
5.0-20349 Fa 1 any Jit: Get rid of short-lived std::vectors (PR #12302 de JosJuice)
5.0-20347 Fa 1 any AX: fix envelope volume for Wii ucodes (PR #12301 de Tilka)
5.0-20345 Fa 1 any Translation resources sync with Transifex
5.0-20344 Fa 1 any Corrected Area Sampling Range (PR #12175 de Sam-Belliveau)
5.0-20341 Fa 1 any Make AutoHDR work with color luminance instead of average (PR #12176 de Filoppi)
5.0-20339 Fa 1 any DolphinQt/AchievementHeaderWidget: Remove unused member variables. (PR #12238 de AdmiralCurtiss)
5.0-20337 Fa 1 any Jit: Define new terms related to fastmem (PR #12268 de JosJuice)
5.0-20335 Fa 1 any DolphinQt: Remove unnecessary qOverloads (PR #12273 de Dentomologist)
5.0-20333 Fa 1 any MMU: Use VSID in segment register as additional TLB lookup key (PR #12282 de Wack0)
5.0-20331 Fa 1 any Fix accidental fallthrough in BPStructs (PR #12288 de Pokechu22)
5.0-20329 Fa 1 any AX: make volume field signed (PR #12276 de Tilka)
5.0-20327 Fa 1 any Add descriptions for more BP registers (PR #12286 de Pokechu22)
5.0-20320 Fa 1 any VideoCommon: copy software renderer logic for blend mode priorities (PR #12287 de Tilka)