| 5.0-17815 |
Fa 7 mesos |
MemoryWidget: Split Actions into Import and Export. (PR #11250 de AdmiralCurtiss) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
| 5.0-17813 |
Fa 7 mesos |
Android: Use FrameLayout as root for notouch emulation layout (PR #11251 de t895) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
| 5.0-17811 |
Fa 7 mesos |
Boot: Load DOL/ELF after memory setup (PR #11249 de JosJuice) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
| 5.0-17809 |
Fa 7 mesos |
NetPlay: Split SyncSaveData() into two parts. (PR #11233 de AdmiralCurtiss) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
| 5.0-17807 |
Fa 7 mesos |
MemoryViewWidget refactor memory table (PR #11111 de TryTwo) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
| 5.0-17805 |
Fa 7 mesos |
Debugger: Implement base code tracing logic. and feature to auto-step through code. (PR #10771 de TryTwo) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
| 5.0-17803 |
Fa 7 mesos |
VideoCommon/Statistics: Require semicolons after statistics macros (PR #11228 de Pokechu22) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
| 5.0-17801 |
Fa 7 mesos |
JitArm64: Optimize cmp (PR #11242 de Sintendo) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
| 5.0-17794 |
Fa 7 mesos |
VideoBackends:Metal: Headless render support (PR #11247 de tellowkrinkle) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
| 5.0-17792 |
Fa 7 mesos |
Add Force Progressive Patch for Egg Mania (PR #11222 de JMC47) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
| 5.0-17790 |
Fa 7 mesos |
ControllerInterface: Add InputBackend interface. (PR #11193 de jordan-woyak) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
| 5.0-17786 |
Fa 7 mesos |
JitArm64: Move MMIO handler result before popping stack (PR #11227 de JosJuice) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
| 5.0-17783 |
Fa 7 mesos |
Android: Add more game grid sizes for long displays (PR #11237 de t895) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
| 5.0-17781 |
Fa 7 mesos |
OGL: fix compute shader labels (PR #11239 de Tilka) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
| 5.0-17778 |
Fa 7 mesos |
Revert "MacUpdater: test that os version check is working" (PR #11241 de shuffle2) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
| 5.0-17776 |
Fa 7 mesos |
MacUpdater: test that os version check is working (PR #11234 de shuffle2) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
| 5.0-17774 |
Fa 7 mesos |
VideoBackends:Vulkan: Fix 0 size descriptor pools (PR #11238 de K0bin) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
| 5.0-17772 |
Fa 7 mesos, 1 setmana |
Translation resources sync with Transifex |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
| 5.0-17771 |
Fa 7 mesos, 1 setmana |
MacUpdater: check os version (PR #11220 de shuffle2) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
| 5.0-17768 |
Fa 7 mesos, 1 setmana |
Disable "Force Texture Filtering" in Owls of Ga'Hoole (PR #11216 de JMC47) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|