Versió
3.5-1720
Branca
master
Data
Fa 11 anys, 4 mesos
Windows x64 Windows x86 Mac OS X Android
Contribució
dc23a076bef52d23cd16352b9132a491cce96ea8
Autor del canvi
degasus
Descripció del canvi
disable emulate format changes on glsl120

The current shader uses bit operations which aren't supported by glsl120.
A workaround with round + frac + lots of additions would be possible, but unreadable.
So I think it isn't worth

But this fixes the annoying shader compilation error message