Versió
3.5-1665
Branca
master
Data
Fa 10 anys, 8 mesos
Windows x64 Windows x86 Mac OS X Android
Contribució
3e697b363ed411cb8bc104900f76f63e1a594019
Autor del canvi
Ryan Houdek
Descripció del canvi
Fix an issue where TextureConverter.cpp was creating a renderbuffer with the wrong format. Also a few minor shader issues where they were using integers in place of floats.