3.0-839 Fa 11 anys, 4 mesos Rewrite MixAUXSamples to make it more clean
3.0-838 Fa 11 anys, 4 mesos Implement command 07 in GC AX (download data to main LR and reset main surround)
3.0-837 Fa 11 anys, 4 mesos Fix an AUX mixing issue introduced when implementing AXWii. Now FIFA 06 sounds great with AX HLE.
3.0-835 Fa 11 anys, 4 mesos Implemented command 13 in GC AX, used in some EA games (FIFA 06 now has broken sound, which is still better than no sound)
3.0-834 Fa 11 anys, 4 mesos Implement Wiimote audio output in AXWii. Not very useful yet as no sound is currently being mixed to the wiimote channels.
3.0-833 Fa 11 anys, 4 mesos Real fix for the crashes on Windows with AXWii
3.0-832 Fa 11 anys, 4 mesos Fixing the hack fix (I can't multiply 32x32)
3.0-831 Fa 11 anys, 4 mesos Fix a crash in AXWii with SRC ratio > 4 (which I thought was impossible, but AXWii changed the SRC algorithm)
3.0-830 Fa 11 anys, 4 mesos Add global volume handling for AUX mixing and L/R output in AXWii
3.0-829 Fa 11 anys, 4 mesos Add surround sound support to GC AX HLE
3.0-828 Fa 11 anys, 4 mesos New AXWii now working properly in some games I tested
3.0-827 Fa 11 anys, 4 mesos Rename NewAX -> AX and remove the old code. Time to work on AXWii.
3.0-826 Fa 11 anys, 4 mesos Added a small TODO list of things missing in NewAX
3.0-825 Fa 11 anys, 4 mesos Support both versions of the mixer_control bitfield. Fixes Skies of Arcadia music being muted (and sounds being mixed only on the left audio channel), this time without a hack.
3.0-824 Fa 11 anys, 4 mesos Implement the MORE command (0D) used to read more commands from the CPU
3.0-823 Fa 11 anys, 4 mesos Add comments explaining how the voice processing works
3.0-822 Fa 11 anys, 4 mesos Re-implementation of the AX voice mixing algorithm. Now with 100% less WTF.
3.0-821 Fa 11 anys, 4 mesos Fixed AUXB_NOWRITE command number and implemented UPLOAD_LRS command (06)
3.0-820 Fa 11 anys, 4 mesos Oops, forgot a memset which removed all AUX effects
3.0-819 Fa 11 anys, 4 mesos Add AUX mixing support as well as a send&return effect implementation