4.0-719 Fa 10 anys, 3 mesos Fix coding style
4.0-718 Fa 10 anys, 3 mesos Implement SwapInterval for AGL interface
4.0-717 Fa 10 anys, 3 mesos Automatic translation resources update from Transifex
4.0-716 Fa 10 anys, 3 mesos BBox: Changed the rounding again, the old one fixed Paper Mario but had bugs in Mickey's Magical Mirror. This change fixes the glitches in both games.
4.0-715 Fa 10 anys, 3 mesos OSX: don't avoid unsync mapping on nvida gpus just because the windows driver doesn't like it
4.0-714 Fa 10 anys, 3 mesos [Core] Remove an unnecessary pragma directive from EXI_Channel.h.
4.0-713 Fa 10 anys, 3 mesos Fix warning
4.0-712 Fa 10 anys, 3 mesos BBox: fix for a small rounding issue.
4.0-711 Fa 10 anys, 3 mesos Merge branch 'master' of https://code.google.com/p/dolphin-emu
4.0-708 Fa 10 anys, 3 mesos BBox: read from the proper world matrix index when transforming vertexes to screen coordinates.
4.0-709 Fa 10 anys, 3 mesos Gameini database update for Crash Tag Team Racing (gc), Baten Kaitos Eternal Wings and the Lost Ocean (gc), Disney's Magical Mirror starring Mickey Mouse (gc), Disney's Hide & Sneak (gc), Skylanders: ...
4.0-708 Fa 10 anys, 3 mesos x64: fix parameter names of WriteModRM()
4.0-707 Fa 10 anys, 3 mesos Rewrote bounding box algotithm. Fixes issues 5967, 6154, 6196, 6211.
4.0-706 Fa 10 anys, 3 mesos Videosoftware: Fix memory cleanup code.
4.0-705 Fa 10 anys, 3 mesos Increase save state version.
4.0-704 Fa 10 anys, 3 mesos EGL: Fix android build broken by last commit
4.0-703 Fa 10 anys, 3 mesos EGL: Properly set parent window.
4.0-702 Fa 10 anys, 3 mesos VideoCommon: fix "Buffer not large enough for all vertices!"
4.0-701 Fa 10 anys, 3 mesos Fix OpenGL 2.1 devices that support everything we need. The only two devices that do this are Mesa software rasterizer and Intel Ironlake(With a few hacks). Basically since it doesn't support OpenGL 3...
4.0-700 Fa 10 anys, 3 mesos OpenGL: remove unused OpenGL headers