3.5-1496 Fa 7 anys, 10 mesos forgot to add free() to the previous malloc change
3.5-1495 Fa 7 anys, 10 mesos replace alloca with malloc to fix windows builds
3.5-1494 Fa 7 anys, 10 mesos fix deb-x64 and osx-x64 builds after soundtouch update
3.5-1493 Fa 7 anys, 10 mesos update soundtouch to svn revision 173
3.5-1492 Fa 7 anys, 10 mesos update zlib to v1.2.8
3.5-1491 Fa 7 anys, 10 mesos [Android] Fix ant build?
3.5-1490 Fa 7 anys, 10 mesos [Android] Remove SimonVT menudrawer library. Move to Google's support library for their navigation drawer support. Overall cleanup.
3.5-1489 Fa 7 anys, 10 mesos Revert "Added optimizations to ClassifyFloat/Double functions in Mathutil.cpp and to PPCCache.cpp"
3.5-1488 Fa 7 anys, 10 mesos When loading a save state in read only that mismatches the current movie, load the input prior to the save state from the save state's movie, instead of using the current movie's input up to that poin...
3.5-1487 Fa 7 anys, 10 mesos Save sync gpu setting to dtm header.
3.5-1486 Fa 7 anys, 10 mesos fix gcc warning, probably also the logic
3.5-1485 Fa 7 anys, 10 mesos Revert "Create our OGL context on the same thread in the OpenGL backend. Same issue with Qualcomm not working with threading correctly."
3.5-1484 Fa 7 anys, 10 mesos [Android] When running OpenGL ES 3 backend, we've got to switch the screen coordinates or bad things happen. Adds a Driver bug that causes swap every single flush. Hard requirement currently to see /a...
3.5-1483 Fa 7 anys, 10 mesos Remove saturate function define in GLSL since we use clamp everywhere instead. Change the function defines over to just regular defines since Qualcomm can't handle function defines at all it seems.
3.5-1482 Fa 7 anys, 10 mesos BPMemory: Assign a more descriptive name to a field in the genmode register.
3.5-1481 Fa 7 anys, 10 mesos [Android] Qualcomm glGetShaderInfoLog returns a max of 1024 bytes(tested) for the log, and glGetShaderiv with GL_INFO_LOG_LENGTH /always/ returns 0 on compile failure.
3.5-1480 Fa 7 anys, 10 mesos Whoops, look like the previous commit was also the case with VideoDX9
3.5-1479 Fa 7 anys, 10 mesos Fix a char buffer destination size in Render.cpp for VideoDX11.
3.5-1478 Fa 7 anys, 10 mesos Fix a free that should have been a delete.
3.5-1477 Fa 7 anys, 10 mesos Partial revert of 0247b2a97a1d. I'll add a work around for Qualcomm in a bit. Qualcomm shader compiler failing was only due to floating suffixes not whole function defines. Qualcomm video driver devs ...