4.0-708 Fa 7 anys, 3 mesos BBox: read from the proper world matrix index when transforming vertexes to screen coordinates.
4.0-709 Fa 7 anys, 3 mesos Gameini database update for Crash Tag Team Racing (gc), Baten Kaitos Eternal Wings and the Lost Ocean (gc), Disney's Magical Mirror starring Mickey Mouse (gc), Disney's Hide & Sneak (gc), Skylanders: ...
4.0-708 Fa 7 anys, 3 mesos x64: fix parameter names of WriteModRM()
4.0-707 Fa 7 anys, 3 mesos Rewrote bounding box algotithm. Fixes issues 5967, 6154, 6196, 6211.
4.0-706 Fa 7 anys, 3 mesos Videosoftware: Fix memory cleanup code.
4.0-705 Fa 7 anys, 3 mesos Increase save state version.
4.0-704 Fa 7 anys, 3 mesos EGL: Fix android build broken by last commit
4.0-703 Fa 7 anys, 3 mesos EGL: Properly set parent window.
4.0-702 Fa 7 anys, 3 mesos VideoCommon: fix "Buffer not large enough for all vertices!"
4.0-701 Fa 7 anys, 3 mesos Fix OpenGL 2.1 devices that support everything we need. The only two devices that do this are Mesa software rasterizer and Intel Ironlake(With a few hacks). Basically since it doesn't support OpenGL 3...
4.0-700 Fa 7 anys, 3 mesos OpenGL: remove unused OpenGL headers
4.0-699 Fa 7 anys, 3 mesos Merge branch 'StreamBuffers'
4.0-692 Fa 7 anys, 3 mesos Bit of a failure. Fixes 6964. I was attempting to grab wglSwapIntervalEXT prior to having a valid WGL context. This was doomed to fail.
4.0-690 Fa 7 anys, 3 mesos [DolphinWX] Prevent hotkeys from being assigned to more than one button/function.
4.0-689 Fa 7 anys, 3 mesos Automatic translation template update
4.0-688 Fa 7 anys, 3 mesos VertexLoader: temp class for reader/writer
4.0-687 Fa 7 anys, 3 mesos VertexLoader: inline destionation buffer
4.0-686 Fa 7 anys, 3 mesos VertexLoader: load scale factor as const, this will save some assembler instructions
4.0-685 Fa 7 anys, 3 mesos fix windows debug comile
4.0-684 Fa 7 anys, 3 mesos VideoCommon: merge trivial parts of VertexManager::Flush